General Thoughts on the Game
Posted: 09 July 2010 10:23 AM   [ Ignore ]
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Was having a fit of boredom the other day, so I was scouring Steam for something interesting and saw Plain Sight, which had previously caught my eye as something interesting. I mean, robot ninjas? How can you not love that? So I took the plunge, and with little to no research, threw $10 USD at you fine gentlemen. Luckily for you *finger wag*, your game is amusing as all hell and I’ve been thoroughly enjoying it, even if there are not very many people playing most of the time. Now, I’ve only played a few matches online, so most of my experience has been via bots on Hard and Medium difficulties, but I had a couple of thoughts that I figured I could mull about.

-It needs to be advertised more. While not falling under the general category of game I would drop $30-60 USD on, Plain Sight has by far been one of the best small purchases I’ve made on Steam, and the quality of play is fantastic. Kudos to you gentlemen. The word just needs to get out more. I for one am part of a small gaming community and will be posting a short review over there to get some of those goons to join me. Hopefully you schmucks with all the brains over here have some ideas of your own.

-Taking from the above, have you guys looked into a free weekend? From what I’ve seen, that tends to attract players from all over the place. It might help you out a bit.

-I was wondering if any additional visuals would be added for robot upgrades. Maybe slightly snazzier robot legs for jumping, a different shaped color trail for speed, etc etc. Nothing really important, just an idle thought that crossed my mind.

-If you guys ever get around to putting together a community map editor (once you get populated), I think that could go a long ways in knitting everyone together. Mod communities are always some of the best.

I’ll add more if I think of stuff, but just figured I would post and let my wandering mind go places.

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Posted: 09 July 2010 12:38 PM   [ Ignore ]   [ # 1 ]
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Free weekend is already half decided, I think they’re going to do it together with the big-ish update soon (~a month).

If costumes would qualify as the additioinal visuals you were talking about, then it was supposed to exist, but will apparently be added in a big update when(/if) the PSN version is released. No guarantees though raspberry

Map editor… Don’t think it hasn’t come up before. There bottom line is there isn’t not going to be a map editor, because Plain Sight levels aren’t really maps. Instead, the plan is to make an importer for model files, and turn them into mods, so you’ll need some modelling experience if you want to make maps.


Hope to see you in-game sometime! (assuming someone will finally help me with that stupid .NET issue… grr…)

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Posted: 10 July 2010 07:47 AM   [ Ignore ]   [ # 2 ]
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Eh, maybe costumes, but I was thinking of either unlockable visual upgrades (kind of like TF2 hats or Transformice accessories), such as giving your robot a top hat or pipe, etc. Either that or giving robots increased visuals as you upgrade stats.

Additionally, I posted a review in a small set of forums to drag in some guys i play with here and there. You can check it out here:

http://www.mmtopia.com/showthread.php?3333-Plain-Sight-(Indie)

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Posted: 19 July 2010 06:30 AM   [ Ignore ]   [ # 3 ]
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Welcome to the forums Raike :D
Robin has stated that a map editor is on it’s way, there’s a big patch coming soon and I think they will be doing stuff to promote PS when it’s complete.

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Posted: 21 July 2010 09:55 AM   [ Ignore ]   [ # 4 ]
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This thread is just superb !

Regards


Boeta2

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Posted: 21 July 2010 04:03 PM   [ Ignore ]   [ # 5 ]
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LnO Rebel - 19 July 2010 06:30 AM

...Robin has stated that a map editor is on it’s way…

http://www.youtube.com/watch?v=P3ALwKeSEYs

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