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Plain Sight Complete Beginner’s Guide
Posted: 18 April 2010 07:36 PM   [ Ignore ]   [ # 16 ]
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Now that I see it that way, I do think that sounds a lot better smile

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Posted: 18 April 2010 07:44 PM   [ Ignore ]   [ # 17 ]
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Should I or shouldn’t I move this to Plain Sight Basics? HUH?! ANSWER THE QUESION!!!!

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Posted: 18 April 2010 07:51 PM   [ Ignore ]   [ # 18 ]
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Ninja Ducky - 18 April 2010 05:56 PM
Millenia - 18 April 2010 04:07 PM

Also noticed Chain Detonation powerup isn’t listed - when you explode with it, anyone that gets caught in the blast also explodes and all resultant deaths count towards your exp/point pool

Wow, you’re right. I’m dumb. :( Guide updated.

I hope nobody finds anything else missing from the first two sections, because the character limit is damn near maxed out (less than 100 left!)


I’m sorry to have to say this, but I got one more for targetting =(

If you release your attack charge on a target at the same time they are attacking you, both attacks are parried and you get knocked back

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Posted: 18 April 2010 08:04 PM   [ Ignore ]   [ # 19 ]
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NeatNit - 18 April 2010 07:44 PM

Should I or shouldn’t I move this to Plain Sight Basics? HUH?! ANSWER THE QUESION!!!!

IMO, you should move it.

I think a lot of people will benefit from seeing it. Good job, NinjaDucky:)

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In this world, there are three kinds of lies: lies, damned lies, and statistical linguistics. -SpecGram
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Posted: 18 April 2010 08:08 PM   [ Ignore ]   [ # 20 ]
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@NeatNit: Yeah, you probably should. That was where I actually meant to post it, but it was late, I was tired…yep. lol

@Millenia: I ommitted that on purpose, actually. Same thing for blocking and the temporary stun it induces. I also used to have a section that explained scoring and the way it brings risk/reward elements to the game. Unfortunately, the character limit was quite restricting, and all those things got cut to make the section fit inside a single post (that particular section only has 19 characters left to use at this point). I figured most people will find those things out pretty quickly when they play the game. Perhaps when they get the aforementioned wiki up we can add those things back in.

@iridescentgreen: Thanks! Glad you like it.

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Posted: 18 April 2010 08:15 PM   [ Ignore ]   [ # 21 ]
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No worries, character limits are a major pain!

Any idea if flaming sword will ignore a sword clash and kill the target anyway?

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Posted: 18 April 2010 08:16 PM   [ Ignore ]   [ # 22 ]
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Yeah, I managed to test that idea earlier today. I got repelled while using a Flaming Sword, so unless I hit some kind of weird glitch, I think we can say it doesn’t do that.

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Posted: 18 April 2010 09:48 PM   [ Ignore ]   [ # 23 ]
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Radical - 18 April 2010 04:48 PM
Millenia - 18 April 2010 01:44 PM

From the Shielding doesn’t always block attacks thread:

Sherif - 12 April 2010 09:25 AM

A flame sword will cut through a shield unless you have the shield mega perk (which can block flame sword and meltdowns).
If you pick up a shield powerup (it’s constantly on) and get hit by a flame sword - they cancel each other out (i.e. the person with the flame sword loses it, the person with the shield loses it too). This shield perk will also save you from a meltdown.

Oh I see, my bad I thought I heard that it had instant charge from a different source. raspberry

I was just replying to the question Ducky had in the OP - pretty sure the insta-charge thing is true as well…no reason the sword can’t give two buffs =D

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Posted: 18 April 2010 09:50 PM   [ Ignore ]   [ # 24 ]
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When I was playing around with it, it didn’t seem to insta-charge while I had the Flaming Sword on me. I could be wrong, though. Would a dev care to chime in on this one?

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Posted: 19 April 2010 08:32 AM   [ Ignore ]   [ # 25 ]
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wiki.plainsightgame.com is up

i haven’t skinned it yet (will do so soon) and it only contains basic info found on this thread. Everyone feel free to jump in

Once it’s got more content, ill announce it more “officially” smile

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Posted: 19 April 2010 11:03 AM   [ Ignore ]   [ # 26 ]
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Ninja Ducky - 18 April 2010 09:50 PM

When I was playing around with it, it didn’t seem to insta-charge while I had the Flaming Sword on me. I could be wrong, though. Would a dev care to chime in on this one?

It still shows you the charging ‘animation’ and sound, and you need it for dashing, but when you attack a click is the same as a 10 secs charge.

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Posted: 26 August 2010 12:54 AM   [ Ignore ]   [ # 27 ]
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Any way to change the controls? i’m way used to another configuration and i would like to change it around a bit.

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Posted: 26 August 2010 01:40 PM   [ Ignore ]   [ # 28 ]
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You can remap the keys in the options menu as long as you aren’t in a match!

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